Workshops

Immersive Design Based on Human Motion#1
Jan Philipp Drude & Hendrik Wiese
This workshop explores scenarios, which take the individual body dimensions and spatial perception of designers and clients as the basis for design. This is achieved through the combination of virtual reality (VR) and Motion Capture (Mocap) technologies.
Format
Re-Imagining Resources#2
Clemens Preisinger, Matthew Tam, Jonathon Broughton & team
This workshop is orchestrated by leading practitioners in the field of architectural, engineering, and construction (AEC), showcasing a unique collaboration among specialists in software development and digital design methodologies.
Format
Human-Robot Interaction#3
Stefana Parascho & team
This workshop proposes a novel, hybrid synergetic workflow that enhances human-robot interaction (HRI) to support dynamic and reconfigurable fabrication processes. Humans can intervene by modifying a scaled-down version of the structure, thereby enabling more intuitive and safe adjustments in the building process.
Format
From Forest to Design#4
Andrea Rossi, Adrien Rigobello & team
This workshop aims to provide a seamless connection between research on innovative mycelium materials and a bioregional, sustainable approach to design, using renewable materials that could be integrated in circular processes.
Format
Curved Form-Fit Spatial Frames Through Developable Surfaces#5
Mobin Moussavi & team
This workshop aims to explore the design and manufacturing of moment-stiff node geometries by aggregating developable surfaces that accommodate multiple varied cross-section beams.
Format