Workshops

Holographic Design and Assembly of Tessellating Building Parts#1
Katrin Jonas & Gwyllim Jahn
Mixed reality (MR) environments allow designers to visualise 3D models within physical environments and at scale. Many architects have now embraced Virtual Reality (VR) within their visualisation packages but are yet to realise value potential in MR applications.
more detailed information will be announced shortly.
Format
Structural NURBS#2
Philipp Längst, Anna Bauer, Riccardo La Magna
Isogeometric Analysis (IGA) is a novel approach in finite element methods which allows to directly use NURBS-objects in CAD for simulation and therefore overcomes standard processes of geometry translations (such as meshing) and enables integrated design approaches by linking the power of simulation consistently into the modelling space (CAD).
more detailed information will be announced shortly.
Format
VEC – Programming Urban Regulations as a Virtual Ecosystem#3
Sergio del Castillo Tello
The Movement for Interrelational Architecture and Urbanism (MIAU) understands architecture as a set of interwoven relations between design forces which define an ever-changing dynamic framework. Programming this relations is key to develop contextualized prototypes and complex urban-design approaches. The only way we can develop this relations is b…
more detailed information will be announced shortly.
Format
Fabrication-informed Design of Robotically Assembled Structures#4
Stefana Parascho, Yijiang Huang, Grey Wartinger
Digital fabrication has substantially expanded the design possibilities for architectural construction. While we can nowadays fabricate a much larger variety of geometries, the design of such structures becomes more and more difficult to control. The design space of digitally fabricated structures is inherently different from the traditional archit…
more detailed information will be announced shortly.
Format
Fresh Eyes: Applying Machine Learning to Generative Architectural Design#5
Adam Menges, Kat Park, Kyle Steinfeld
This workshop presents tools and techniques for the application of Machine Learning (ML) to Generative Architectural Design (GAD). Proposed here is a modest modification of a 3-step process that is well-known in generative architectural design, and that proceeds as: generate, evaluate, iterate. In place of the typical approaches to the evaluation s…
more detailed information will be announced shortly.
Format
Robotic Wood Printing Workshop#6
Mohamed Dawod, Zuardin Akbar, Arjen Deetman, Benedikt Wannemacher
Robotic Fabrication of High-Resolution Timber Structures. This workshop introduces a novel method of additive manufacturing with continuous solid wood fibres. Participants will explore a newly developed wood monofilament made out of willow withes (a rapidly renewable resource in Germany), robotic fabrication and topology optimization processes deve…
more detailed information will be announced shortly.
Format
Shaping Sand – Heuristic Interactive Modelling#7
Sven Pfeiffer, Norbert Enneking
The purpose of the “Shaping Sand - Heuristic Interactive Modelling” workshop is to explore the potentials of human-machine interaction in a cooperative learning environment for artists, architects and structural designers. The participants will be introduced to the research topic of sand-forming methods for thin-walled architectural components…
more detailed information will be announced shortly.
Format
Autodesk – Dynamo Studio#8
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more detailed information will be announced shortly.
Format